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Comments Off on A study of gatcha games: the UX of the Pokemon TCG Pocket app
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Comments Off on Seneca tried, failed, and gave up — sound familiar?
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Comments Off on Desperately seeking simulation
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Comments Off on Stop blaming the UX job market and fix your portfolio!
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Comments Off on The who, what, and how of Social Impact Design
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Comments Off on Put a UX vision before your UX process
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Comments Off on UX or PX, the problem with research, semantic tokens, 5 tips for vibe coders
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Comments Off on The secret of good metaphors
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Comments Off on To grow, we must forget… but AI remembers everything
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Comments Off on How are you feeling today?
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Comments Off on Building and calibrating trust in AI
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Comments Off on Why you can’t stop at just one episode: Netflix’s engagement loop explained
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Comments Off on A study of gatcha games: the UX of the Pokemon TCG Pocket app
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Comments Off on Seneca tried, failed, and gave up — sound familiar?
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Comments Off on Desperately seeking simulation
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Comments Off on Stop blaming the UX job market and fix your portfolio!
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Comments Off on The who, what, and how of Social Impact Design
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Comments Off on Put a UX vision before your UX process
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Comments Off on UX or PX, the problem with research, semantic tokens, 5 tips for vibe coders