Part 1 of 3 on designing systems that inspire rather than manipulate. Continue reading on UX Collective ..
A practical model for deciding what AI can do, what humans must still own, and where product teams should ..
Explaining the Homo Metricus: someone who understands themselves based on scores in apps Photo by Will ..
Sticky notes don’t help your team. They need your direction Continue reading on UX Collective »
A judgment call, wired in like any other function. Typed answers at keystroke speed let the interface ..
We keep saying taste is the last human advantage, but we’ve built a world (and now tools) that make ..
The hidden cost of outsourcing our thinking to AI. Continue reading on UX Collective »
Muse comes with an avatar you design and a keyring gadget. Few people would hand Meta their passwords, ..
Weekly curated resources for designers — thinkers and makers. “Every prompt is a confession. ..
A style’s real output isn’t what it makes. It’s the category it installs in whoever looks. Continue ..
On working with agents, producing more than ever, and losing the ability to see anything whole. Maestro, ..
How to navigate opposing voices and lived tensions. By Julia Beard, Naman Mandhan, & Stacie Sheldon ..
How context, skills, and feedback turn the same model into a different kind of collaborator Continue ..
The same evidence about AI is being read two opposite ways, and designers are left choosing between them ..
Two eras of computing, held to the same 400 millisecond standard. Doherty’s threshold set the rules ..
Intelligent accessibility — what if accessibility could adapt to you? Exploring how AI can transform ..
Michelangelo painted a Last Judgment where every soul is finally answered for. We built the first creation ..
The mockups get the design review. The agents are in the logs, never seeing a screen. AI Assisted. Chat ..